Star Wars: Commander is a freemium MMO mobile strategy game themed after the Star Wars universe. In the game, players can choose whether they are part of the Rebel Alliance or part of the Galactic Empire. From there they can build their own base, recruit and train troops, and challenge players across the Star Wars universe.
I joined the team in October 2013 while they were in the middle of their game development to provide additional support to the UI/UX team. I was responsible for creating wireframes for all features of the game. I worked closely with the UX Director as well as the product and game design team to figure out the information architecture and user flows for all the specs.